Hello!

 

My name is Valdemar, but alot of my friends call me Valle. I am a passionate Level Designer with an eye for details. I have allways loved games and appreciated the details in level design. I like playing a lot of different games to study the different types of level design and world creation. My favorite genre of games is racing games. I have enjoyed making levels in both different Trackmania titles and Crashday Redline Edition's world creator. I created unique experiences such as puzzle maps to press forward levels. I loved showing them to my friends.

 

I went to a gymnasium where I got to start working with game design in Unity. When I was 18 years old, after I graduated I got my eyes open to start working with game design at Future Games. I quickly started on a passion project and one of my dreams, to create a sequel to Split/Second Velocity. I have also worked with two game projects at Futuregames in groups of up to 13 people. In the group projects I have also gained experience in Jira, Confluence, Miro and FMOD Studio. 

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